Dungeons are short (15-30 minutes long) pathways that you clear with a team of 2-5 players to receive rewards at the end. Monster spawns are slightly different each time and monsters will not respawn. The kills inside dungeons do not count towards kill tasks, such as Challenge Tasks. PVP combat is disabled in dungeons and all dungeons timeout after 50 minutes without reward if not finished.
Only one team can be at each dungeon at once, and players may do a dungeon run every 5 minutes. Most high level dungeons have an entrance fee for each participant, in either gold (charged from bank balance) or premium cards.
Each successful finish (requires all monsters to be killed) will yield experience and gold rewards. The 5th, 20th and 100th finish (individual counter for each dungeon) yield special item rewards. However, rewards of first three dungeons (those located in Eidos) are available after the 5th, 10th and 20th finish.
Bonus Dungeons: Everytime you enter a pcard entrance dungeon you have a small chance (Approx. 5%) to be sent to a bonus dungeon that contains goblins and a loot chest at the end. Goblin Cell Keys can be used to access additional goblins inside bonus dungeons.
|Dungeon Name||Level Requirement||Fee||Location||Main Dungeon Reward||Video|
|The Humanoid Lair||Level 10+||2-3 players||Free entrance||Entrance in Southern Eidos (Thievish District)||Brass Leg Protectors||Video|
|The Orcish Complex||Level 25+||2-5 players||Free entrance||Entrance in Orcish Village near Eidos||Ornate Night Armor||Video|
|The Melket Lair||Level 40+||2-5 players||Free entrance||Entrance in Melket caves near Eidos||Silver Boots||Video|
|The Castle of Undead||Level 60+||2-5 players||2000 gold||Entrance in vampire caves north of Gulshan||Rusty Vozuth Legs||Video|
|The Dragonia||Level 90+||2-5 players||1 Premium Card||Entrance in a dragon cave north of Ben Qarassih||Mirrior Shield||Video|
|The Demonic Passage||Level 120+||2-5 players||1 Premium Card||Entrance in the Chaotic Catacombs||Onyx Dread Armor||Video|
|Abandoned Bollahar's Hideout||Level 160+||2-5 players||1 Premium Card||Entrance at andoned boat south-west from Nyranthian haunted isle||Archamge Robe||Video|
|The Jungle Path||Level 180+||2-5 players||1 Premium Card||Entrance located at spawn of Cursed Eyes, south of Costa Lluvia||Magician Bracers||Video|
|Baphomet's Residence||Level 200+||2-5 players||1 Premium Card||Entrance at Mighty Werebears spawn||Mighty Werebear Mask|
|Mount Grylith||Level 200+||2-5 players||1 Premium Card||Entrance located at special fishing place called Illmir||Class Specific||Video|
From time to time evil monsters raid and terrorize Nyrathia. It is up to our brave heroes to push these invasions back. A server wide message in orange text will signal the start of a raid containing a description of the location and nature of the attack. These raids can be in the middle of other monster spawns or in relatively quiet areas so be careful. Raiding monsters will take their bounty and retreat after a certain amount of time. Remember: Occasionally these evil raiders will carry loot not found on regular monsters!
Below are few example raids:
|Raid Name||Location + Description||Video|
In Eidos, unwated leprachauns like to frequent Ye Old Grennery Pub in the hills east of town. Unfortunately things get out of hand occasionally and they must be removed.
|Demonic Fog Raid||There are few things more terrifying than a demon so you can imagine how many have perished encountering a Fog Demon raid with Demonic Ents already inhabiting the area near Gulshan Village! Only for the strongest of warriors.||Video|
|Bollahar's Envoy||Only minions of the evil mage Bolohar would dare desecrate the graves of Nyrathias most famous heroes in Ellaria. They must be stopped.|
|Lady Madness||A madwoman whose corpse allows access to secret tunnels and treasures. Only 4 adventurers can enter per raid!||Video|
|Thobias the Collector||Hidden in his secret tower, Thobias holds many items never seen by most adventurers. He laughs at fools that try to face him alone.||Video|
The mad mage himself, appearing randomly south of the Elven Camp. A group of experienced warriors working together may have a chance to stop a Bollahar raid and earn a chance at unknown treasures.
|Mortie||An abomination living on the outskirts of Bersund. Extremely Dangerous but the rewards well worth the risk.||Video|
|Fog Yeti||During this raid you can meet Fog Yetis, monsters with special rare loot. This raid includes weather effect - fog.||Video|